Blocked in the scene and added lighting. Not in compositing yet, but I figured I'd post the result so far.
Currently everything is WIP apart from a few textures and meshes. However, we figured finding out rendering issues early would save us trouble later in the pipeline. We're rendering directly from Maya 2012 using Vray 2.0 and several procedural shaders.
I've also uploaded it as unlisted to YouTube.
Kind regards,
Pim
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