I figured I'd made a quick post with some of the stuff I made earlier and a small reference to my portfolio (which hasn't been updated in a small 2 years)
I didn't take any trouble of putting them in chronological order but I'll add some text to clarify.
This is a pencil drawing.
Small shader network in Unreal Development Kit. (UDK)
Shader network applied in a school project. (UDK)
Ornament for a world building project. (throw away)
Simple building blocks for a run down cottage.
Level design project based on Banjo & Kazooie principles.
Another perspective.
Yet another perspective.
Glass shaders for Maya Mental Ray. (throw away)
Couch for a cinematic.
Quick render of said couch.
Quick render of a sink for aforementioned cinematic.
The cinematic project is currently ongoing so I might upload more of that but for now, that was it.
Kind regards,
Pim
ps: forgot my portfolio (has been updated on April 14th 2013)
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