Wednesday, November 28, 2012

Rebuilding corrupt meshes

Maya crashing left a few corrupted files which had to be rebuilt. I had spare parts lying around but no complete models. Spent yesterday on fixing those models

I figured it would be boring to look at the same models, so I changed them up and made a new one as well.

 
Remodeled the sink including new water taps, drainage and beer drainer (left).
 Spent the day working on this tap.
 Wireframes.
 Bling bling. (again shader is a throw away)
 Bottom of the tap.


Kind regards,
Pim

ps. I love viewport 2.0

No comments:

Post a Comment